#include <Scrollbar.h>
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| | Scrollbar () |
| virtual | ~Scrollbar () |
| void | setOrientation (const wstring &orientation=L"VERT") |
| long | getVScrollbarWidth () |
| long | getHScrollbarHeight () |
| void | paint (Graphics *g, const Bounds &rect, __int64 totalItemCount, __int64 firstVisibleItem, long maxVisibleItems) |
| BOOL | onMousePressed (WinHandle hWnd, int x, int y, int clickCount, BOOL shiftPressed, BOOL ctrlPressed) |
| BOOL | onMouseReleased (WinHandle hWnd, int x, int y, BOOL shiftPressed, BOOL ctrlPressed) |
| BOOL | onMouseMoved (WinHandle hWnd, int x, int y, BOOL shiftPressed, BOOL ctrlPressed) |
| void | addListener (ScrollbarListener *l) |
◆ Scrollbar()
◆ ~Scrollbar()
| virtual Scrollbar::~Scrollbar |
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◆ addListener()
◆ getHScrollbarHeight()
| long Scrollbar::getHScrollbarHeight |
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◆ getVScrollbarWidth()
| long Scrollbar::getVScrollbarWidth |
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◆ onMouseMoved()
| BOOL Scrollbar::onMouseMoved |
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WinHandle | hWnd, |
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int | x, |
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int | y, |
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BOOL | shiftPressed, |
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BOOL | ctrlPressed ) |
◆ onMousePressed()
| BOOL Scrollbar::onMousePressed |
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WinHandle | hWnd, |
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int | x, |
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int | y, |
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int | clickCount, |
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BOOL | shiftPressed, |
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BOOL | ctrlPressed ) |
◆ onMouseReleased()
| BOOL Scrollbar::onMouseReleased |
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WinHandle | hWnd, |
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int | x, |
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int | y, |
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BOOL | shiftPressed, |
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BOOL | ctrlPressed ) |
◆ paint()
| void Scrollbar::paint |
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Graphics * | g, |
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const Bounds & | rect, |
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__int64 | totalItemCount, |
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__int64 | firstVisibleItem, |
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long | maxVisibleItems ) |
◆ setOrientation()
| void Scrollbar::setOrientation |
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const wstring & | orientation = L"VERT" | ) |
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The documentation for this class was generated from the following file: